Design Idea Wk 9 — Fairytale
Re: Design Idea Wk 9 — Fairytale
My game is based on Jack and the Beanstalk, and also inspired by the film Wall Street, since greed plays an essential part in both stories.
The player controls Jack, who starts with a minimum amount that he needs to trade up at the stock market. He is made offers for stocks, but he doesn’t know the value of the stocks until after the trade; the only information available to him is the pitch from the salesman. Some of stocks will give Jack a profit, while others will make him lose money.
In the game, the stock market is a parallel to the giant of the original fable and it’s constantly trying to defeat Jack. Given that the market has a better probability of getting better trades, it’s unlikely that Jack would win.
This would make a difference from the moral of the fable, which insinuates that greed pays off.
No comments yet.
Leave a Reply
-
Recent
- Journal Wk12: Serious games
- Design idea: Art driven design
- Journal Wk10: Improv
- Design Idea Wk10: Art game
- Journal Wk 9 — Interactive Fiction
- Design Idea Wk 9 — Fairytale
- Journal Wk8: Mafia
- Design Idea Wk8: A social game
- Design Idea Wk 6: Hardware driven game
- Reflection Wk 6: Player-centred design
- Design Idea wk5: Mechanic driven
- Reflection Wk 4 – Is that all there is?
-
Links
-
Archives
- October 2009 (8)
- September 2009 (3)
- August 2009 (4)
- July 2009 (3)
-
Categories
-
RSS
Entries RSS
Comments RSS